Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Lue Walker do not know what happened to Lue Walker. There is a gap in Lue Walker's memory. |
3 |
23 |
Failed to qualify for Star Marine (Marine). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Embroiled in legal trouble. |
4 |
27 |
Voluntarily left Merchant Marine |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
29 |
Find valuable salvage. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
Lue Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Citizen (Colonist). |
6 |
39 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |