Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Opponents of Lyda Atkins's belief system ambush Lyda Atkins. |
1 |
21 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Thief (Rogue). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Lyda Atkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Rogue (Enforcer). |
3 |
24 |
A police detective or rival criminal forces Lyda Atkins to flee and vows to hunt Lyda Atkins down. Gain an Enemy. |
4 |
24 |
Failed to qualify for Artist (Entertainer). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
27 |
Switched to Drifter (Wanderer). |
5 |
30 |
Find Ancient Technology. |
6 |
31 |
Continued as Drifter (Wanderer). |
6 |
33 |
Lyda Atkins do not know what happened to Lyda Atkins. There is a gap in Lyda Atkins's memory. |
7 |
33 |
Returned to Believer (Missionary/Humanitarian). |
7 |
34 |
Lyda Atkins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
34 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
34 |
Retired at age 34. |
8 |
34 |
Retired. |
8 |
37 |
A new romantic starts. Gain an Ally. |