Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
19 |
Failed to qualify for Army Support (Army). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Maar Duurgarkhuu Saguu run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
24 |
Continued as Merchant (Merchant Marine). |
4 |
27 |
Embroiled in legal trouble. |
4 |
28 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
30 |
Given advanced training in a specialist field |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Make an unexpected connection outside Maar Duurgarkhuu Saguu's normal circles. Gain a Contact. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Make an unexpected connection outside Maar Duurgarkhuu Saguu's normal circles. Gain a Contact. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |