Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
23 |
An investigation takes on a dangerous turn. |
2 |
23 |
Madeline Scott's work ends up coming home with Madeline Scott, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
25 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Corporate Agent). |
3 |
29 |
Advanced training in a specialist field. |
4 |
29 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Established a network of contacts. Gain 3 contacts. |
4 |
33 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
33 |
Voluntarily left Corporate Agent |
5 |
33 |
Failed to qualify for Performer (Entertainer). |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
36 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Became a Scholar (Scientist). |
6 |
40 |
Work leads to a considerable breakthrough. |
6 |
40 |
Promoted to Scholar (Scientist) rank 1. |