Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Nearly killed. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Maggie Burns come into conflict with a splinter group Maggie Burns's own religion which maintains Maggie Burns's version is the wrong one. Gain 3 Rivals. |
6 |
35 |
Failed to qualify for Physician (Scholar). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Maggie Burns's Contacts or Allies betrays Maggie Burns, ending Maggie Burns's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Became a Merchant (Broker). |
7 |
39 |
Embroiled in legal trouble. |
7 |
40 |
Promoted to Merchant (Broker) rank 1. |