Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Attempted a risky adventure and was injured. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Betrayed by a friend. One of Maggie McCnaghty's Contacts or Allies betrays Maggie McCnaghty, ending Maggie McCnaghty's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
31 |
A good deal ensures Maggie McCnaghty is living the high life for a few years. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
35 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Free Trader) rank 2. |