Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
A disaster leaves several injured, and others blame Malinda Doolan, forcing Malinda Doolan to leave Malinda Doolan's career. Gain a Rival. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Make an unexpected connection outside Malinda Doolan's normal circles. Gain a Contact. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
Malinda Doolan's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
25 |
Became a Rogue (Thief). |
4 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
29 |
Continued as Rogue (Thief). |
5 |
33 |
Crime pays off. Gain victim as Enemy. |
5 |
33 |
Promoted to Rogue (Thief) rank 1. |
6 |
33 |
Continued as Rogue (Thief). |
6 |
37 |
Betrayed by a friend. One of Malinda Doolan's Contacts or Allies betrays Malinda Doolan, ending Malinda Doolan's career. That Contact or Ally becomes a Rival or Enemy. |