Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
A revolution, attack or other unusual event throws Manda Gregory's life into chaos, forcing Manda Gregory to leave the planet. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
32 |
Manda Gregory secretly provide religious rites for a dying leader or noble, although they do not share Manda Gregory's faith. Gain an Ally in the family and a Rival who disagrees with Manda Gregory's choice. |
4 |
34 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
34 |
Continued as Believer (Holy Warrior). |
5 |
38 |
A notable academic consults with Manda Gregory about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
38 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |