Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Margarette Cowen come into conflict with a splinter group Margarette Cowen's own religion which maintains Margarette Cowen's version is the wrong one. Gain 2 Rivals. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Established a network of contacts. Gain 3 contacts. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Citizen (Colonist). |
3 |
27 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Given advanced training in a specialist field |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
32 |
Betrayed by a friend. One of Margarette Cowen's Contacts or Allies betrays Margarette Cowen, ending Margarette Cowen's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Margarette Cowen come into conflict with a splinter group Margarette Cowen's own religion which maintains Margarette Cowen's version is the wrong one. Gain 2 Rivals. |
7 |
36 |
Returned to Drifter (Scavenger). |
7 |
38 |
Attacked by enemies and injured. |
7 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Gain Enemy if Margarette Cowen don't already have one. |