Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Failed to qualify for Corporate Agent (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A good deal ensures Marian Saxon is living the high life for a few years. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
Given advanced training in a specialist field |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A good deal ensures Marian Saxon is living the high life for a few years. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Marian Saxon's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
33 |
Returned to Drifter (Scavenger). |
6 |
37 |
Attacked by enemies and injured. |
6 |
37 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
37 |
Gain Enemy if Marian Saxon don't already have one. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |