Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Mattie Beck's ship is damaged, and Mattie Beck have to hitch-hike Mattie Beck's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 2 Contacts. Gain 2 Enemies. |
2 |
21 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of Mattie Beck's Contacts or Allies betrays Mattie Beck, ending Mattie Beck's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Journalist (Entertainer). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Nearly killed. Owe 25,000 for medical bills. |
3 |
27 |
Gain Enemy if Mattie Beck don't already have one. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
30 |
Attempted a risky adventure and was injured. |
4 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
35 |
Advanced training in a specialist field. |
6 |
37 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |