Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Failed to qualify for Star Marine (Marine). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
Good fortune |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
26 |
Mattie Black run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Failed to qualify for Corporate Agent (Agent). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
29 |
Attempted a risky adventure and was wildly successful. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
35 |
Mattie Black do not know what happened to Mattie Black. There is a gap in Mattie Black's memory. |
7 |
35 |
Failed to qualify for Courier (Scout). |
7 |
35 |
Switched to Drifter (Barbarian). |
7 |
36 |
Mattie Black do not know what happened to Mattie Black. There is a gap in Mattie Black's memory. |
8 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
37 |
A new romantic starts. Gain an Ally. |