Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A sudden war destroys Mattie Jacobs's trade routes and contacts, forcing Mattie Jacobs to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
35 |
Nearly killed. |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
36 |
Switched to Merchant (Free Trader). |
7 |
37 |
Lost eye or limb. Owe 2,500 for medical bills. |