Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Melvina Doolan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Melvina Doolan fail to help. Gain an Enemy. |
1 |
22 |
Psychologically damaged by Melvina Doolan's time in the scouts. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Survived a risky adventure but gained nothing. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Melvina Doolan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Melvina Doolan do not know what happened to Melvina Doolan. There is a gap in Melvina Doolan's memory. |