Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Mertie Andrews's business expands, Mertie Andrews's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Agent (Intelligence). |
3 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
Surrounded and outnumbered by the enemy, Mertie Andrews hold out until relief arrives. |
4 |
32 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
32 |
Voluntarily left Cavalry |
5 |
32 |
Became a Scout (Surveyor). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
37 |
Injured. Fully recovered. Owe 5,000 for medical bills. |