Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Mertie Raby retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scout (Explorer). |
3 |
29 |
Mertie Raby spend a great deal of time on the fringes of Charted Space. |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Voluntarily left Explorer |
4 |
30 |
Failed to qualify for Physician (Scholar). |
4 |
30 |
Returned to Drifter (Barbarian). |
4 |
34 |
Mertie Raby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Mertie Raby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |