Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Minerva Shaw's Contacts or Allies betrays Minerva Shaw, ending Minerva Shaw's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
28 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
28 |
Failed to qualify for Enforcer (Rogue). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Voluntarily left Merchant Marine |
5 |
32 |
Became a Scholar (Scientist). |
5 |
33 |
Win a prestigious prize for Minerva Shaw's work. |
6 |
36 |
Continued as Scholar (Scientist). |
6 |
40 |
Win a prestigious prize for Minerva Shaw's work. |