Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
21 |
Vessel participates in a diplomatic mission. |
2 |
23 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
26 |
Moved to a new world. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
29 |
Vessel participates in a diplomatic mission. |
4 |
29 |
Gain a contact. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
33 |
Failed to qualify for Pirate (Rogue). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Army (Infantry) with the new title Private. |
6 |
35 |
Thrown into a brutal ground war |
6 |
35 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |