Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Surrounded and outnumbered by the enemy, Myrl Oneil hold out until relief arrives. |
2 |
24 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
24 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
3 |
24 |
Continued as Army (Cavalry). |
3 |
25 |
Thrown into a brutal ground war |
3 |
25 |
Severely injured. Owe 6,250 for medical bills. |
3 |
28 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
4 |
28 |
Continued as Army (Cavalry). |
4 |
31 |
Myrl Oneil is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
31 |
Became a Agent (Intelligence). |
5 |
32 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
35 |
Continued as Agent (Intelligence). |
6 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |