Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attempted a risky adventure and was injured. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Myrle Clements run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Law Enforcement (Agent). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Myrle Clements's Contacts or Allies betrays Myrle Clements, ending Myrle Clements's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Scholar (Scientist). |
4 |
31 |
A rival researcher blackens Myrle Clements's name or steals Myrle Clements's research. Gain a Rival. |
5 |
32 |
Continued as Scholar (Scientist). |
5 |
35 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Scholar (Scientist) rank 1. |
6 |
36 |
Voluntarily left Scientist |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |