Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Injured. Fully recovered. |
2 |
21 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Failed to qualify for Physician (Scholar). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Myrta Knight's Contacts or Allies betrays Myrta Knight, ending Myrta Knight's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Embroiled in legal trouble. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Myrta Knight's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
35 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
39 |
Political manoeuvrings usurp Myrta Knight's position. Gain a Rival. |