Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Myrtice Cadden learn something Myrtice Cadden should not have – a corporate secret, a political scandal – which Myrtice Cadden can profit from illegally. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Myrtice Cadden rise to a position of power in Myrtice Cadden's colony or corporation. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Voluntarily left Intelligence |
5 |
34 |
Switched to Citizen (Corporate). |
5 |
35 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
6 |
35 |
Failed to qualify for Thief (Rogue). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
36 |
Attempted a risky adventure and was injured. |
6 |
36 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |