Nanie Armstrong  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 40 F 10 (1) 6 (0) 9 (1) 8 (0) 6 (0) 9 (1)A69869
Demanding, Suspicious of strangers, Sensual
 
Skills
Admin 1
Advocate 0
Animals 0
Carouse 0
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Slug) 1
Melee (Striking) 1
Pilot (Spacecraft) 1
Recon 1
Seafarer 0
Stealth 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 11
Army Army Support Private01
Noble Administrator Clerk12
Scout Courier 02
 
Name Type Affinity Enmity Power Influence Species
Essie Johnson Rival 1 1 6 4 Luriani (F/35)
Coral Welter Enemy 0 2 5 4 Sylean (F/46)
Coral Welter gains in influence.
Eda Bishop Enemy 0 1 2 3 Happrhani (F/21)
Eda Bishop has had an unexpected run of good fortune lately.
Eirleiau' Iy Contact 3 1 3 5 Aslan (M/10)
Eirleiau' Iy gains in power.
Minta Brew Contact 2 0 4 1 Happrhani (F/31)
Minta Brew gains in power and influence.
Benny Howard Contact 3 1 0 6 Happrhani (M/91)
Benny Howard belongs to an unusual cultural or religious group.
Stuart Babington Enemy 0 3 1 0 Happrhani (M/30)
Stuart Babington's influence is diminished.
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 22 Drafted into Army Support
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Became a Army (Army Support) with the new title Private.
2 24 Nanie Armstrong is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 24 Became a Noble (Administrator) with the new title Assistant.
3 28 Moved to a new world.
3 28 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
4 28 Continued as Noble (Administrator).
4 32 Birth or Death involving a family member or close friend.
4 32 Forced to muster out.
5 32 Became a Scout (Courier).
5 34 Nanie Armstrong's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nanie Armstrong fail to help. Gain an Enemy.
5 34 Psychologically damaged by Nanie Armstrong's time in the scouts.
6 36 Attempted to change assignments.
6 36 Failed to qualify for Explorer (Scout).
6 36 Continued as Scout (Courier).
6 39 Nanie Armstrong's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nanie Armstrong fail to help. Gain an Enemy.
6 39 Nanie Armstrong's ship is damaged, and Nanie Armstrong have to hitch-hike Nanie Armstrong's way back across the stars to the nearest scout base.
6 39 Gain 3 Contacts. Gain 1 Enemies.
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