Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Scout (Explorer). |
3 |
25 |
Nanie Kildare's ship is damaged, and Nanie Kildare have to hitch-hike Nanie Kildare's way back across the stars to the nearest scout base. |
3 |
25 |
Gain 4 Contacts. Gain 1 Enemies. |
4 |
25 |
Became a Merchant (Free Trader). |
5 |
29 |
Continued as Merchant (Free Trader). |
5 |
33 |
Make an unexpected connection outside Nanie Kildare's normal circles. Gain a Contact. |
5 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
33 |
Continued as Merchant (Free Trader). |
6 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 2. |