Technician Nettie Fields  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 40 F 2 (-2) 5 (-1) 5 (-1) 6 (0) 9 (1) 4 (-1)255694
Insensitive, Lunatic
 
Skills
Animals 0
Athletics 0
Drive (Wheel) 1
Engineer 0
Flyer (Airship) 1
Gun Combat (Archaic) 1
Gunner 0
Jack-of-All-Trades 1
Mechanic 0
Pilot 0
Profession (Worker/Civil Engineering) 1
Profession (Colonist/Farming) 1
Science (Social Sciences/Economics) 1
Seafarer 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Navy Flight Crewman01
Drifter Scavenger 01
Citizen Worker Technician23
 
Name Type Affinity Enmity Power Influence Species
Wright Gardiner Ally 6 0 1 1 Kedepu (M/51)
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Refuse to abuse Nettie Fields's position for profit.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Flight) with previous rank.
2 26 During a battle, defeat or victory depends on Nettie Fields's actions. Nettie Fields actions lead to an honorabe discharge.
3 26 Failed to qualify for Intelligence (Agent).
3 26 Became a Drifter (Scavenger).
3 27 Nearly killed. Owe 45,000 for medical bills.
4 27 Became a Citizen (Worker).
4 29 Nettie Fields's business expands, Nettie Fields's corporation grows, or the colony thrives.
5 31 Continued as Citizen (Worker).
5 32 Advanced training in a specialist field.
5 35 Promoted to Citizen (Worker) rank 1.
6 35 Continued as Citizen (Worker).
6 36 A new romantic starts. Gain an Ally.
6 39 Promoted to Citizen (Worker) rank 2 with the new title Technician.
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