Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
An investigation takes on a dangerous turn. |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
26 |
Neva Conray is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Neva Conray as an Enemy. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Neva Conray's Contacts or Allies betrays Neva Conray, ending Neva Conray's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Neva Conray refused an offer of inducements to betray Neva Conray's faith. Gain 2 enemies. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
Neva Conray is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Neva Conray retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |