Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Ocie Mar far from home. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Thrown into a brutal ground war |
2 |
24 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
27 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
32 |
Betrayed by a friend. One of Ocie Mar's Contacts or Allies betrays Ocie Mar, ending Ocie Mar's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Failed to qualify for Merchant Academy. |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
35 |
Attacked by enemies that Ocie Mar easily defeat. |
6 |
35 |
Gain Enemy if Ocie Mar don't already have one. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
39 |
Ocie Mar run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |