Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Failed to qualify for Ground Assault (Marine). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
20 |
Attempted a risky adventure and was sent to prison. |
2 |
23 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
23 |
Became a Prisoner (Inmate). |
3 |
27 |
Defeated a prison gang. Gain an Enemy. |
4 |
27 |
Continued as Prisoner (Inmate). |
4 |
30 |
Beaten by a prison gang. |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Switched to Prisoner (Fixer) with previous rank. |
5 |
33 |
Failed to escaped from prison. |
5 |
35 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
35 |
Returned to Prisoner (Inmate). |
6 |
38 |
Special Duty. |
6 |
39 |
Promoted to Prisoner (Inmate) rank 1. |