Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Olive Gordon's work ends up coming home with Olive Gordon, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Failed to qualify for Explorer (Scout). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
29 |
Olive Gordon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Entertainer (Artist). |
4 |
30 |
Olive Gordon is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
32 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
36 |
Olive Gordon is sent to a new community or parish to preach The Word among the poor. |
7 |
36 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Continued as Believer (Mainstream Believer). |
7 |
37 |
Olive Gordon is chosen to represent Olive Gordon's faith in a vid show or other highly public forum. |
8 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |