Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Omie Kim have no idea what happened to Omie Kim – they found Omie Kim's ship drifting on the fringes of friendly space. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
25 |
Failed to qualify for Colonist (Citizen). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
26 |
Advanced training in a specialist field. |
5 |
29 |
Continued as Agent (Law Enforcement). |
5 |
31 |
Go undercover to investigate an enemy. |
5 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Forced to muster out. |
6 |
33 |
Failed to qualify for Corporate (Citizen). |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
37 |
Attacked by enemies and injured. |
6 |
37 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
37 |
Gain Enemy if Omie Kim don't already have one. |
7 |
37 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
37 |
Retired at age 37. |