Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Orpha Tabiner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Citizen (Worker). |
2 |
24 |
Advanced training in a specialist field. |
3 |
25 |
Voluntarily left Worker |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
26 |
Returned to Drifter (Wanderer). |
4 |
28 |
Attempted a risky adventure and was sent to prison. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Became a Prisoner (Thug). |
5 |
31 |
Joined a prison gang |
5 |
34 |
Promoted to Prisoner (Thug) rank 1. |
6 |
34 |
Continued as Prisoner (Thug). |
6 |
37 |
Nearly killed. Owe 20,000 for medical bills. |