Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
22 |
Gained a contact. |
3 |
24 |
Continued as Citizen (Colonist). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Ossie Sheils refused an offer of inducements to betray Ossie Sheils's faith. Gain 1 enemies. |
5 |
31 |
Voluntarily left Missionary/Humanitarian |
5 |
31 |
Became a Entertainer (Performer). |
5 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Ossie Sheils far from home. |
6 |
32 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
6 |
33 |
Ossie Sheils come into conflict with a splinter group Ossie Sheils's own religion which maintains Ossie Sheils's version is the wrong one. Gain 2 Rivals. |
7 |
33 |
Switched to Drifter (Barbarian). |
7 |
37 |
Nearly killed. Owe 30,000 for medical bills. |