Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
An investigation takes on a dangerous turn. |
1 |
20 |
Ova Snyder's work ends up coming home with Ova Snyder, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Scout (Courier). |
3 |
25 |
Psychologically damaged by Ova Snyder's time in the scouts. |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
29 |
Find valuable salvage. |
4 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
30 |
Severely injured. Owe 10,000 for medical bills. |
6 |
30 |
Failed to qualify for Performer (Entertainer). |
6 |
30 |
Switched to Drifter (Wanderer). |
6 |
31 |
Ova Snyder do not know what happened to Ova Snyder. There is a gap in Ova Snyder's memory. |
7 |
31 |
Failed to qualify for Performer (Entertainer). |
7 |
31 |
Submitted to the draft. |
7 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
35 |
Continued as Merchant (Merchant Marine). |
8 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |