Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A series of bad deals and decisions force Pauline McRae into bankruptcy. Pauline McRae salvages what Pauline McRae can. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
22 |
Pauline McRae run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Failed to qualify for Journalist (Entertainer). |
3 |
22 |
Switched to Drifter (Scavenger). |
3 |
26 |
Pauline McRae do not know what happened to Pauline McRae. There is a gap in Pauline McRae's memory. |
4 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
27 |
Pauline McRae come into conflict with a splinter group Pauline McRae's own religion which maintains Pauline McRae's version is the wrong one. Gain 1 Rivals. |
5 |
27 |
Returned to Drifter (Scavenger). |
5 |
30 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
6 |
30 |
Switched to Merchant (Broker). |
6 |
34 |
Make an unexpected connection outside Pauline McRae's normal circles. Gain a Contact. |
7 |
34 |
Continued as Merchant (Broker). |
7 |
38 |
Promoted to Merchant (Broker) rank 1. |