Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Smuggle illegal items onto a planet. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
30 |
A job goes wrong, forcing Pinkie Douglas to flee off-planet. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Scout (Courier). |
5 |
35 |
Spend several years jumping from world to world in Pinkie Douglas's scout ship. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Surveyor (Scout). |
6 |
35 |
Continued as Scout (Courier). |
6 |
37 |
Pinkie Douglas's scout ship is one of the first on the scene to rescue the survivors of a disaster but Pinkie Douglas fail to help. Gain an Enemy. |
6 |
37 |
Pinkie Douglas have no idea what happened to Pinkie Douglas – they found Pinkie Douglas's ship drifting on the fringes of friendly space. |