Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Attempt at commissioned failed. |
3 |
28 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Flight). |
4 |
32 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Failed to qualify for Journalist (Entertainer). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Attacked by enemies that Reba Shackley easily defeat. |
5 |
36 |
Gain Enemy if Reba Shackley don't already have one. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Betrayed by a friend. One of Reba Shackley's Contacts or Allies betrays Reba Shackley, ending Reba Shackley's career. That Contact or Ally becomes a Rival or Enemy. |