Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Unit is slaughtered in a disastrous battle, for which Ressie Gray blame Ressie Gray's commander. Gain commander as Enemy. |
2 |
20 |
Became a Rogue (Enforcer). |
2 |
22 |
A police detective or rival criminal forces Ressie Gray to flee and vows to hunt Ressie Gray down. Gain an Enemy. |
3 |
22 |
Became a Citizen (Corporate). |
3 |
26 |
Political upheaval strikes Ressie Gray's homeworld, and Ressie Gray is caught up in the revolution. |
4 |
26 |
Continued as Citizen (Corporate). |
4 |
30 |
Hard times caused by a lack of interstellar trade costs Ressie Gray Ressie Gray's job. |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Scarred. Owe 1,250 for medical bills. |
5 |
33 |
Gain Enemy if Ressie Gray don't already have one. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
38 |
Betrayed by a friend. One of Ressie Gray's Contacts or Allies betrays Ressie Gray, ending Ressie Gray's career. That Contact or Ally becomes a Rival or Enemy. |