Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
During a battle, defeat or victory depends on Rosamond McNab's actions. The ship suffers severe damage and Rosamond McNab is blamed for the disaster. Rosamond McNab is court - martialled and discharged. |
3 |
23 |
Failed to qualify for Pirate (Rogue). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Betrayed by a friend. One of Rosamond McNab's Contacts or Allies betrays Rosamond McNab, ending Rosamond McNab's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Colonist (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Scout (Explorer). |
5 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
34 |
Continued as Scout (Explorer). |
6 |
38 |
Rosamond McNab's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
38 |
Forced to continue current assignment. |
6 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |