Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Entertainer (Performer). |
2 |
24 |
Find Ancient Technology. |
2 |
25 |
Promoted to Entertainer (Performer) rank 1. |
3 |
25 |
Continued as Entertainer (Performer). |
3 |
29 |
Criticised a questionable political leader on Rosemary Marshall's homeworld, causing his downfall. Gain an Enemy |
3 |
29 |
Rosemary Marshall is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
31 |
Public opinion turns on Rosemary Marshall. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Smuggle illegal items onto a planet. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Imperial trade restrictions force Rosemary Marshall out of business. |