Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Voluntarily left Missionary/Humanitarian |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
25 |
Unit is slaughtered in a disastrous battle, for which Sidney Kabble blame Sidney Kabble's commander. Gain commander as Enemy. |
3 |
25 |
Became a Agent (Intelligence). |
3 |
28 |
Moved to a new world. |
4 |
29 |
Continued as Agent (Intelligence). |
4 |
31 |
Sidney Kabble's work ends up coming home with Sidney Kabble, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Became a Merchant (Free Trader). |
6 |
37 |
Sidney Kabble's ship or starport is destroyed by criminals. Gain them as an Enemy. |