Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Switched to Drifter (Wanderer). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
23 |
Stacey Bramer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
23 |
Became a Scout (Explorer). |
4 |
27 |
Perform an exemplary service for the scouts. |
5 |
27 |
Continued as Scout (Explorer). |
5 |
31 |
Stacey Bramer's ship is damaged, and Stacey Bramer have to hitch-hike Stacey Bramer's way back across the stars to the nearest scout base. |
5 |
31 |
Gain 3 Contacts. Gain 2 Enemies. |
6 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Stacey Bramer aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
35 |
Continued as Believer (Missionary/Humanitarian). |
7 |
37 |
Opponents of Stacey Bramer's belief system ambush Stacey Bramer. |
7 |
37 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |