Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Stephanie Gilbert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Line/Crew (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
Advanced training in a specialist field. |
3 |
25 |
Continued as Navy (Line/Crew). |
3 |
26 |
Vessel participates in a diplomatic mission. |
3 |
26 |
Gain a contact. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
32 |
During a battle, defeat or victory depends on Stephanie Gilbert's actions. Stephanie Gilbert actions lead to an honorabe discharge. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Severely injured. Owe 5,000 for medical bills. |
5 |
34 |
Gain Enemy if Stephanie Gilbert don't already have one. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Failed to qualify for Corporate (Citizen). |
6 |
36 |
Returned to Drifter (Wanderer). |
6 |
38 |
Stephanie Gilbert do not know what happened to Stephanie Gilbert. There is a gap in Stephanie Gilbert's memory. |