Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Theo Oneil far from home. |
3 |
22 |
Became a Scout (Surveyor). |
3 |
26 |
Theo Oneil's scout ship is one of the first on the scene to rescue the survivors of a disaster but Theo Oneil fail to help. Gain an Enemy. |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
26 |
Voluntarily left Surveyor |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Theo Oneil refused an offer of inducements to betray Theo Oneil's faith. Gain 3 enemies. |
5 |
30 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Theo Oneil retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Theo Oneil have been following false teachings! |