Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Involved in a feud with a rival criminal organization. |
1 |
21 |
Severely injured. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Toni Clubb spend months in the dangerous criminal underworld. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Crime pays off. Gain victim as Enemy. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
32 |
Nearly killed. Owe 10,000 for medical bills. |
6 |
32 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
33 |
War breaks out, triggering a mandatory draft. |
6 |
35 |
Dropped out of the merchant academy. |
7 |
35 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
39 |
A mission goes wrong; Toni Clubb and several others are captured and mistreated by the enemy. Gain Toni Clubb's jailer as an Enemy. |
8 |
39 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
39 |
Retired at age 39. |