Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Go undercover to investigate an enemy. |
1 |
21 |
Betrayed by a friend. One of Tracy Burns's Contacts or Allies betrays Tracy Burns, ending Tracy Burns's career. That Contact or Ally becomes a Rival or Enemy. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Tracy Burns's work ends up coming home with Tracy Burns, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
33 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
5 |
33 |
Became a Entertainer (Performer). |
5 |
35 |
Invited to take part in a controversial event or exhibition that injures Tracy Burns's social standing. |