Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Uish Ikga Dun do not know what happened to Uish Ikga Dun. There is a gap in Uish Ikga Dun's memory. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Thrown into a brutal ground war |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
28 |
Commanding officer takes an interest in Uish Ikga Dun's career. |
4 |
30 |
Voluntarily left Infantry |
4 |
30 |
Became a Scout (Explorer). |
4 |
31 |
Uish Ikga Dun have no idea what happened to Uish Ikga Dun – they found Uish Ikga Dun's ship drifting on the fringes of friendly space. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
A series of bad deals and decisions force Uish Ikga Dun into bankruptcy. Uish Ikga Dun salvages what Uish Ikga Dun can. |
6 |
34 |
Returned to Drifter (Scavenger). |
6 |
35 |
Uish Ikga Dun run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Uish Ikga Dun refused an offer of inducements to betray Uish Ikga Dun's faith. Gain 2 enemies. |
7 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |