Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Scout (Explorer). |
2 |
22 |
Serve as the courier for an important message from the Imperium. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
26 |
Psychologically damaged by Vella Steeves 's time in the scouts. |
4 |
26 |
Became a Merchant (Free Trader). |
4 |
29 |
Make an unexpected connection outside Vella Steeves 's normal circles. Gain a Contact. |
4 |
30 |
Forced to muster out. |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
31 |
Betrayed by a friend. One of Vella Steeves 's Contacts or Allies betrays Vella Steeves , ending Vella Steeves 's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
34 |
Vella Steeves secretly provide religious rites for a dying leader or noble, although they do not share Vella Steeves 's faith. Gain an Ally in the family and a Rival who disagrees with Vella Steeves 's choice. |
6 |
35 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
35 |
Continued as Believer (Mainstream Believer). |
7 |
36 |
Vella Steeves retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |