Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Spend several years jumping from world to world in Vera Learmonth's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Vera Learmonth's scout ship. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Nearly killed. Owe 12,500 for medical bills. |
5 |
32 |
Failed to qualify for Worker (Citizen). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
35 |
Vera Learmonth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
36 |
Vera Learmonth secretly provide religious rites for a dying leader or noble, although they do not share Vera Learmonth's faith. Gain an Ally in the family and a Rival who disagrees with Vera Learmonth's choice. |
6 |
39 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |