Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
21 |
Study Profession (Worker/Polymers) as a hobby. |
1 |
21 |
Dropped out of the merchant academy. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
22 |
Advanced training in a specialist field. |
3 |
25 |
Continued as Citizen (Colonist). |
3 |
26 |
Vira Finnerty is rewarded for Vira Finnerty's diligence or cunning. |
3 |
29 |
Promoted to Citizen (Colonist) rank 1. |
4 |
29 |
Continued as Citizen (Colonist). |
4 |
31 |
A revolution, attack or other unusual event throws Vira Finnerty's life into chaos, forcing Vira Finnerty to leave the planet. |
5 |
31 |
Became a Scout (Explorer). |
5 |
33 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
6 |
33 |
Became a Scholar (Scientist). |
6 |
37 |
Assigned to work on a secret project for a patron or organisation. |