Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Wendy Carr's ship is damaged, and Wendy Carr have to hitch-hike Wendy Carr's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 4 Contacts. Gain 2 Enemies. |
2 |
20 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Wendy Carr's normal circles. Gain a Contact. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Voluntarily left Merchant Marine |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
26 |
Unit is slaughtered in a disastrous battle, for which Wendy Carr blame Wendy Carr's commander. Gain commander as Enemy. |
4 |
26 |
Failed to qualify for Thief (Rogue). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
29 |
Amnesia. |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
31 |
Suffer from a life-threatening illness. |
6 |
31 |
Failed to qualify for Colonist (Citizen). |
6 |
31 |
Continued as Drifter (Scavenger). |
6 |
35 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
39 |
Promoted to Drifter (Scavenger) rank 3. |
8 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
39 |
Retired at age 39. |